Fog of war in XNA
January 24th, 2009
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Just thought I should show one of the effects I’ve been working on for my towerdefence-game lately. It’s a simple (but quite nice looking) “fog of war” effect that hides any enemies that are out of sight from the towers. I’ve also added a nice radar tower to demonstrate this (with a cool sweep-effect).
The youtube video sucks I’m afraid, it blurs everything down even though I uploaded a really nice looking highres video. Will update this post with a download link for the original video file later on for those interested in seeing what it should look like.
Update: Here is a link to the original video that I submitted to youtube. It looks A LOT better.
httpvh://www.youtube.com/watch?v=f8NihfHALkY
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